Slime

When I started out modelling, we had to learn from lynda.com. It's easily my favorite site for learning. It was only later on that we received lessons, but by doing this e-learning I got really fired up. I decided to make a custom 'character' for the project "Slime Shooter!", which is a First-Person Shooter with a friendly twist.

I started out by making a couple of sketches, and ended with my first-ever model. I made some sketches first, and then modelled it in Maya.

 

Data

Name: Slime
Year:  1st Year HKU  | 2017


Technical
Engine: Maya
Difficulty: ★